The damage figures above are modelled at level 100, each weapon measured on the stat spread that suits it best and at maximum upgrade — so they say what a weapon reaches, not what any one build will see. A weapon that scales on more stats than level 100 can afford keeps growing past it. The table below is the raw data at +0 and at max, with no build assumed. Modelled
| Name | Dmg (+0 / max) | STR | AGI | RAD | INF | Requires | Weight | Poise dmg | Max + | Sockets |
|---|---|---|---|---|---|---|---|---|---|---|
| Death's Finger | 168 320 P+H+F+W 320 physical + 269 holy + 269 fire + 269 wither | C 57.7 A- 152.2 | D+ 40.0 C 60.9 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 19 AGI 16 | 8.7 | 110 | +10 | — |
| Edict's Aim | 152 305 P+H+F+W 305 physical + 285 holy + 285 fire + 285 wither | C- 48.0 B 105.5 | C- 48.0 B 105.5 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 18 AGI 18 | 10.6 | 110 | +10 | — |
| Harrower Dervla's Crossbow | 151 272 P+H+F+W 272 physical + 268 holy + 268 fire + 298 wither ×3 | D+ 40.0 C 60.9 | C+ 69.3 A 182.9 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 16 AGI 20 | 6.8 | 110 | +10 | — |
| Marksman Crossbow | 192 441 P+H+F+W 441 physical + 303 holy + 255 fire + 255 wither | E 23.1 D+ 42.2 | E 23.1 D+ 42.2 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 12 AGI 12 | 7.4 | 110 | +10 | — |
| Multi-Shot Crossbow | 102 173 P+H+F+W 173 physical + 176 holy + 176 fire + 176 wither ×3 | B- 83.3 A+ 219.6 | - 0.0 - 0.0 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 22 | 11.3 | 110 | +10 | — |
| Partisan Crossbow | 159 287 P+H+F+W 287 physical + 254 holy + 254 fire + 254 wither | D+ 40.0 B- 87.8 | - 0.0 - 0.0 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 13 | 8.0 | 110 | +10 | — |
| Split Crossbow | 189 378 P+H+F+W 378 physical + 276 holy + 276 fire + 276 wither ×3 | C 57.7 B+ 126.7 | - 0.0 - 0.0 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 19 | 10.0 | 110 | +10 | — |
| Trapper Crossbow | 160 272 P+H+F+W 272 physical + 228 holy + 305 fire + 228 wither | C+ 69.3 A 182.9 | - 0.0 - 0.0 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 20 | 9.3 | 110 | +10 | — |
Rows marked ×3 loose three projectiles per trigger, so their real output is three times the figure shown — which is per projectile. Rows marked SP are catalysts, whose figure is spell power and not damage — they have no attack rating at all, so on this mixed table they sort below anything that does. On a catalyst-only page they sort on their real value, where the column can only mean one thing.
Damage is shown at +0 and at maximum, in that order. Scaling grades follow the switch above the table and start at +0. Grades move a long way with upgrade level — Bloody Glory runs Radiance C unupgraded and A+ at +10 — so a grade only means something alongside the level it was measured at. Numbers beside each grade are the raw scaling coefficients. Datamined