The damage figures above are modelled at level 100, each weapon measured on the stat spread that suits it best and at maximum upgrade — so they say what a weapon reaches, not what any one build will see. A weapon that scales on more stats than level 100 can afford keeps growing past it. The table below is the raw data at +0 and at max, with no build assumed. Modelled
| Name | Dmg (+0 / max) | STR | AGI | RAD | INF | Requires | Weight | Poise dmg | Max + | Sockets |
|---|---|---|---|---|---|---|---|---|---|---|
| Axe of the Flayed | 96 254 P+F 127 physical + 127 fire | E 23.1 D 35.1 | - 0.0 - 0.0 | - 0.0 - 0.0 | C- 48.0 B+ 126.7 | STR 8 INF 13 | 7.0 | 75 | +10 | I S I |
| Beast Axe | 103 211 | - 0.0 - 0.0 | C 57.7 A- 152.2 | - 0.0 - 0.0 | - 0.0 - 0.0 | AGI 15 | 6.3 | 75 | +10 | A A A |
| Blackfeather Ranger Axe | 96 212 | D- 27.7 D+ 42.2 | D+ 40.0 C+ 73.1 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 8 AGI 12 | 6.5 | 75 | +10 | A S A |
| Byron's Shovel | 104 302 P+W 147 physical + 155 wither | C 57.7 A 182.9 | D 33.3 B- 87.8 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 15 AGI 11 | 6.0 | 75 | +10 | S I S |
| Fungus-Encrusted Pickaxe | 98 237 P+W 122 physical + 115 wither | - 0.0 - 0.0 | - 0.0 - 0.0 | C 57.7 A- 152.2 | C 57.7 A- 152.2 | RAD 15 INF 15 | 7.6 | 75 | +10 | R I * |
| Grinning Axe | 93 205 P+F+W 70 physical + 70 fire + 65 wither | - 0.0 - 0.0 | - 0.0 - 0.0 | - 0.0 - 0.0 | B- 83.3 S 263.8 | INF 17 | 7.1 | 75 | +10 | I I * |
| Kinrangr Leader's Axe | 105 215 | D+ 40.0 B 105.5 | D+ 40.0 B 105.5 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 12 AGI 12 | 6.8 | 75 | +10 | S A S |
| Pickaxe | 107 219 | D- 27.7 C 60.9 | D- 27.7 C 60.9 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 9 AGI 9 | 7.5 | 75 | +10 | S A S |
| Purger Axe | 120 354 | E 23.1 D 35.1 | E 23.1 D 35.1 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 10 AGI 10 | 6.1 | 75 | +10 | R S A |
| Raw Mangler Axe | 96 232 P+F 112 physical + 120 fire | - 0.0 - 0.0 | - 0.0 - 0.0 | - 0.0 - 0.0 | C- 48.0 B+ 126.7 | INF 8 | 5.8 | 75 | +10 | I S I |
| Skinstealer Cleaver | 112 298 P+F 149 physical + 149 fire | C 57.7 A- 152.2 | - 0.0 - 0.0 | - 0.0 - 0.0 | C 57.7 A- 152.2 | STR 15 INF 15 | 7.3 | 75 | +10 | I S I |
| Splitting Axe | 107 235 | D 33.3 C 60.9 | C- 48.0 B+ 126.7 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 11 AGI 13 | 6.6 | 75 | +10 | A S A |
| Wooden Cross | 87 258 | E 23.1 D 35.1 | E 23.1 D 35.1 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 8 AGI 8 | 5.6 | 75 | +10 | R S R |
Rows marked ×3 loose three projectiles per trigger, so their real output is three times the figure shown — which is per projectile. Rows marked SP are catalysts, whose figure is spell power and not damage — they have no attack rating at all, so on this mixed table they sort below anything that does. On a catalyst-only page they sort on their real value, where the column can only mean one thing.
Damage is shown at +0 and at maximum, in that order. Scaling grades follow the switch above the table and start at +0. Grades move a long way with upgrade level — Bloody Glory runs Radiance C unupgraded and A+ at +10 — so a grade only means something alongside the level it was measured at. Numbers beside each grade are the raw scaling coefficients. Datamined