Lords of the Fallen

Lords of the Fallen Hammers

All 14 hammers with full scaling grades and stat requirements — the two numbers every build decision turns on.
Highest damage
757 at +10
Best for a Strength build
B+ Strength
Lightest
5.8 weight

The damage figures above are modelled at level 100, each weapon measured on the stat spread that suits it best and at maximum upgrade — so they say what a weapon reaches, not what any one build will see. A weapon that scales on more stats than level 100 can afford keeps growing past it. The table below is the raw data at +0 and at max, with no build assumed. Modelled

14
Scaling at
Name Dmg (+0 / max) STRAGIRADINF Requires Weight Poise dmg Max + Sockets
Avowed Mace 92 204 D+ 40.0 D- 27.7 - 0.0 - 0.0 STR 13 AGI 10 6.5 135 +10 S A S
Bartholomew's Hammer 121 293 P+H 130 physical + 163 holy E 23.1 - 0.0 C+ 69.3 - 0.0 STR 8 RAD 18 7.8 135 +10 R R *
Drustan's Hammer 91 202 D- 27.7 D- 27.7 - 0.0 - 0.0 STR 10 AGI 10 6.3 135 +10 A S A
Exacter Dunmire's Cane 96 284 P+H 122 physical + 162 holy - 0.0 D- 27.7 D+ 40.0 - 0.0 AGI 10 RAD 13 6.0 135 +10 * * *
Gerlinde's Hammer 101 208 C+ 69.3 - 0.0 - 0.0 - 0.0 STR 18 7.6 135 +10 S S S
Hammer of Holy Agony 100 282 P+H 121 physical + 161 holy D+ 40.0 - 0.0 D+ 40.0 - 0.0 STR 13 RAD 13 6.9 135 +10 R S R
Heretical Sentinel's Hammer 92 204 D 33.3 D 33.3 - 0.0 - 0.0 STR 11 AGI 11 6.2 135 +10 S A *
Judgement 83 196 P+F 86 physical + 110 fire B- 83.3 - 0.0 - 0.0 B- 83.3 STR 15 INF 15 7.8 135 +10 I S *
Kinrangr Rebel's Hammer 102 255 C- 48.0 D- 27.7 - 0.0 - 0.0 STR 15 AGI 10 7.3 135 +10 S A *
Orian Preacher Hammer 110 294 P+H 126 physical + 168 holy D- 27.7 - 0.0 C- 48.0 - 0.0 STR 10 RAD 13 7.1 135 +10 R S R
Precision Hammer 89 209 D- 27.7 D- 27.7 - 0.0 - 0.0 STR 10 AGI 10 7.5 135 +10 S A I
Punishment 83 196 P+F 110 physical + 86 fire B- 83.3 - 0.0 - 0.0 B- 83.3 STR 15 INF 15 7.8 135 +10 S I *
Pureblade Mace 84 172 C- 48.0 - 0.0 - 0.0 - 0.0 STR 15 6.7 135 +10 S R S
Stick 59 176 E 23.1 E 23.1 - 0.0 - 0.0 STR 8 AGI 8 5.8 135 +10 A S A

Rows marked ×3 loose three projectiles per trigger, so their real output is three times the figure shown — which is per projectile. Rows marked SP are catalysts, whose figure is spell power and not damage — they have no attack rating at all, so on this mixed table they sort below anything that does. On a catalyst-only page they sort on their real value, where the column can only mean one thing.

Damage is shown at +0 and at maximum, in that order. Scaling grades follow the switch above the table and start at +0. Grades move a long way with upgrade level — Bloody Glory runs Radiance C unupgraded and A+ at +10 — so a grade only means something alongside the level it was measured at. Numbers beside each grade are the raw scaling coefficients. Datamined