The damage figures above are modelled at level 100, each weapon measured on the stat spread that suits it best and at maximum upgrade — so they say what a weapon reaches, not what any one build will see. A weapon that scales on more stats than level 100 can afford keeps growing past it. The table below is the raw data at +0 and at max, with no build assumed. Modelled
| Name | Dmg (+0 / max) | STR | AGI | RAD | INF | Requires | Weight | Poise dmg | Max + | Sockets |
|---|---|---|---|---|---|---|---|---|---|---|
| Broken Sword | 57 170 | E 23.1 D+ 42.2 | E 23.1 D+ 42.2 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 8 AGI 8 | 1.7 | 75 | +10 | S A S |
| Exacter Dagger | 66 187 P+H 80 physical + 107 holy | - 0.0 - 0.0 | - 0.0 - 0.0 | C- 48.0 B+ 126.7 | - 0.0 - 0.0 | RAD 13 | 1.3 | 55 | +10 | R A R |
| Exiled Stalker Dagger | 58 119 | - 0.0 - 0.0 | C 57.7 A- 152.2 | - 0.0 - 0.0 | - 0.0 - 0.0 | AGI 13 | 1.2 | 55 | +10 | A A A |
| Fungal Bowman Dagger | 51 105 | - 0.0 - 0.0 | C 57.7 A- 152.2 | - 0.0 - 0.0 | - 0.0 - 0.0 | AGI 11 | 1.4 | 55 | +10 | A A A |
| Jeffrey's Dagger | 57 152 P+W 76 physical + 76 wither | - 0.0 - 0.0 | C+ 69.3 A+ 219.7 | E 23.1 D 35.1 | E 23.1 D 35.1 | AGI 15 | 1.9 | 55 | +10 | * * * |
| Kinrangr Hunter Dagger | 52 114 | D- 27.7 C- 50.7 | D+ 40.0 B 105.5 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 9 AGI 10 | 1.5 | 55 | +10 | A S A |
| Left-hand Lightreaper Dagger | 44 110 | D+ 40.0 B- 87.8 | D+ 40.0 B- 87.8 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 10 AGI 10 | 1.9 | 55 | +10 | I A * |
| Neophyte Dagger | 63 162 P+W 82 physical + 80 wither | C- 48.0 A- 152.2 | C- 48.0 A- 152.2 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 10 AGI 10 | 2.0 | 55 | +10 | R I * |
| Right-hand Lightreaper Dagger | 62 252 P+F 126 physical + 126 fire | - 0.0 - 0.0 | C 57.7 A 182.9 | - 0.0 - 0.0 | C 57.7 A 182.9 | AGI 11 INF 11 | 1.8 | 55 | +10 | I A * |
| Skinstealer Knife | 52 150 P+F 75 physical + 75 fire | - 0.0 - 0.0 | D+ 40.0 B 105.5 | - 0.0 - 0.0 | D+ 40.0 B 105.5 | AGI 10 INF 10 | 1.6 | 55 | +10 | A I A |
Rows marked ×3 loose three projectiles per trigger, so their real output is three times the figure shown — which is per projectile. Rows marked SP are catalysts, whose figure is spell power and not damage — they have no attack rating at all, so on this mixed table they sort below anything that does. On a catalyst-only page they sort on their real value, where the column can only mean one thing.
Damage is shown at +0 and at maximum, in that order. Scaling grades follow the switch above the table and start at +0. Grades move a long way with upgrade level — Bloody Glory runs Radiance C unupgraded and A+ at +10 — so a grade only means something alongside the level it was measured at. Numbers beside each grade are the raw scaling coefficients. Datamined