Lords of the Fallen

Edict's Aim

Damage, scaling grades and stat requirements at every upgrade level from +0 to +10, read from the game files.
Crossbows Weight 10.6 Upgrades to +10 Datamined
Edict's Aim crossbow icon from Lords of the Fallen

A repeating crossbow displaying conflicting signs of origin.

Countless people have travelled to Mournstead for a multitude of reasons since the Rhogar invasion, and the weapons and equipment of some of those who fell there can be found scattered across the land.

How it fires

One bolt per trigger, but no reload cycle: once the first load animation finishes you can keep tapping until the quiver is empty. Its item data carries bCanBeLoaded = false, which no other crossbow does — the rapid fire is a property of the weapon, not a trick of timing.

How it compares

Sits between the other two. Its sustained fire is close to Harrower Dervla's and probably a little behind: matching that burst needs 2.92 shots in one Dervla cycle, and Dervla empties its three in about a second. Ahead of Death's Finger on rate of fire, behind it on both damage per bolt and PvP, where both are unmodified at 1.0.

Edict's Aim +10 with Rived Bolts hit an Avowed for 538, against a modelled 538.6. Verified in game

Plan a build around this weapon See its real attack rating at your stats, and how it ranks against every other weapon
+0

Damage by ammunition

Physical pool
152
Holy pool
58
Fire pool
58
Dark pool
58
With standard ammunition
152

Base damage only; your stats add more on top.

How does ammunition use these?

Each type of bolt or arrow draws on these pools with its own weighting rather than picking one. Standard ammunition uses the physical pool and nothing else, which is the figure above. Fire ammunition takes 70% of the physical pool and 200% of the fire pool, so its real output is higher than either row on its own.

Per-ammunition damage is not published yet — the multipliers are extracted but the combined figure has not been checked against the game, and a number that looks right is worse than none.

Scaling

Strength
C- 48.0
Agility
C- 48.0
Radiance
- 0.0
Inferno
- 0.0

Grades change with upgrade level — move the slider to see how far.

Requirements

Strength
18
Agility
18

⚠ You can equip this without meeting the requirements, but all damage and defence are divided by 5.

Impact & sockets

Poise damage
110
Stagger damage
19
Rune sockets
—
Block stability
0.08
PvP damage
×1 — unchanged
Spell slots
0

Handling & guard

Handling

Stamina cost
1.615
Visceral damage
×1
Stagger from behind
×3
Parry window
0.147s
Parry stagger
65
Guard angle
180°

Guard protection

Physical
26%
Fire
13%
Holy
13%
Wither
8%
Magic
10%

Guard resistance

Bleed
42%
Poison
42%
Wither
30%
Frostbite
30%
Smite
30%
Burn
42%
Ignite
30%

Cost to fully upgrade

Everything the blacksmith needs to take this from +0 to +10, totalled across every step.

Small Deralium Fragments
6
Regular Deralium Nuggets
7
Large Deralium Shards
20
Deralium Chunk
1
Vigor
29,250

Modelled

Where to find it

Acquisition

How
Found in the world
Region
Sunless Skein
Confidence
Modelled

Value

Sells for
80 vigor
Purchasable
No vendor stocks it

Under the hood

Internal key
WPN_PLA_CB_RepeatingCrossbow
Icon asset
CB_RepeatingCrossbow
Game patch
2.5.591
Provenance
Datamined

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