Lords of the Fallen

Lords of the Fallen Flails

All 9 flails with full scaling grades and stat requirements — the two numbers every build decision turns on.
Highest damage
639 at +10
Best for a Strength build
A Strength
Lightest
5.5 weight

The damage figures above are modelled at level 100, each weapon measured on the stat spread that suits it best and at maximum upgrade — so they say what a weapon reaches, not what any one build will see. A weapon that scales on more stats than level 100 can afford keeps growing past it. The table below is the raw data at +0 and at max, with no build assumed. Modelled

9
Scaling at
Name Dmg (+0 / max) STRAGIRADINF Requires Weight Poise dmg Max + Sockets
Blacksmith's Pride 74 164 P+W 82 physical + 82 wither - 0.0 C+ 69.3 - 0.0 C+ 69.3 AGI 16 INF 16 6.0 110 +10 I R *
Flail of Holy Agony 75 178 D 33.3 C- 48.0 - 0.0 - 0.0 STR 11 AGI 13 6.5 110 +10 A S R
Flail of Wisdom 83 170 C 57.7 D 33.3 - 0.0 - 0.0 STR 15 AGI 11 6.3 110 +10 S A S
Flickering Flail 91 228 P+H 109 physical + 119 holy - 0.0 - 0.0 B- 83.3 - 0.0 RAD 17 7.6 150 +10 R R *
Infernal Enchantress Flail 76 216 P+F 108 physical + 108 fire - 0.0 E 23.1 - 0.0 C- 48.0 AGI 8 INF 13 7.4 110 +10 I A I
Partisan Flail 75 166 D 33.3 D 33.3 - 0.0 - 0.0 STR 13 AGI 9 5.7 110 +10 S A S
Pyric Cultist Flail 78 212 P+F 103 physical + 109 fire - 0.0 C 57.7 - 0.0 - 0.0 AGI 15 5.5 110 +10 A I A
Scourged Sister Flail 75 166 - 0.0 D 33.3 - 0.0 - 0.0 AGI 11 6.8 110 +10 A R A
Stomund's Flail 100 282 P+H 121 physical + 161 holy E 23.1 C- 48.0 C- 48.0 - 0.0 STR 8 AGI 13 RAD 13 7.1 150 +10 R A R

Rows marked ×3 loose three projectiles per trigger, so their real output is three times the figure shown — which is per projectile. Rows marked SP are catalysts, whose figure is spell power and not damage — they have no attack rating at all, so on this mixed table they sort below anything that does. On a catalyst-only page they sort on their real value, where the column can only mean one thing.

Damage is shown at +0 and at maximum, in that order. Scaling grades follow the switch above the table and start at +0. Grades move a long way with upgrade level — Bloody Glory runs Radiance C unupgraded and A+ at +10 — so a grade only means something alongside the level it was measured at. Numbers beside each grade are the raw scaling coefficients. Datamined