Lords of the Fallen

Corrupted Penitent

Enemy in Lords of the Fallen, with its weaknesses and drops read from the game files.
Enemy 190 HP Rhogar Sunless Skein +4 Weak to Slash 9 drops Datamined
Corrupted Penitent, enemy in Lords of the Fallen

Lore

Corrupted Penitent set

Some penitents find their woe compounded by becoming afflicted with the Rhogar sickness, their disintegrating minds tormented by the knowledge that no matter their penance, they will nevermore be welcome in the Cleric's divine embrace.

The game reveals this in play at high Inferno.

Quoted from the item as the game writes it. Datamined

Damage absorption

Damage typeAbsorbsDefence
Physical 13% 90 Weakest
Fire 29.3% 250 Toughest
Holy 20.7% 158
Wither 24.9% 200
Magic 20.7% 158

Magic is spell damage. No weapon deals it — every spell does, whichever school it belongs to — so that row is how well casting works against this enemy, and the other four are what your weapon does.

Lowest absorption is where your damage goes furthest — physical here. The Defence column is the game's own stored value, on the same scale as an armour piece's absorption. The percentage is derived from it as K/(K+defence) with K = 604, a constant solved from three mitigations measured in game rather than read out of a table — so treat it as accurate to a few tenths, not exact.

How to hurt it

If you swing
Slash · Physical 13% absorbed
If you cast
Magic 20.7% absorbed
Resists
Blunt · Fire 29.3% absorbed

Both lines matter whichever way you play. The game gives you two hands for melee and a third slot for casting or a throwable, so most fights use both — and a cast has a wind-up that a crowd at close range will not wait through. Take the number for whatever is in your hand at the time.

Two different things in the swing lane, read together. Slash, blunt and pierce are tags — every weapon deals one of them, and they are not in the table above. The named school is from that table, and it is the lowest of the four a weapon can actually deal: magic is left out of it because no weapon deals magic.

What does not work

No mechanic is ruled out — it can be staggered, backstabbed and Soulflayed.

Least effective: fire 29.3% absorbed · blunt

Not a wall — it can be killed with any of these. At 29.3% absorbed you are giving up 16 percentage points against physical, which is the difference between a fight and a long fight.

Drops

ItemChance
Wooden Cross 4.3%
Corrupted Penitent Mask 3.0%
Corrupted Penitent Cape 3.0%
Corrupted Penitent Bandages 3.0%
Corrupted Penitent Loincloth 3.0%
Burn Salts 2.0%
Minor Fire Salts 2.0%
Briostone 2.0%
Burn Cure 2.0%

Entries without a link are consumables, upgrade materials or vigor — things the site does not have pages for yet.

Where you find Corrupted Penitent

Placed across 5 regions, most heavily in Sunless Skein:

  • Sunless Skein
  • Abandoned Redcopse
  • Defiled Sepulchre
  • Pilgrim's Perch
  • Upper Calrath

In order of how much of each region they cover. Datamined

Status resistance

StatusResistance
Bleed 135 Procs soonest
Poison 155
Frostbite 155
Smite 180
Burn 185
Ignite 245
Wither 200 Applies on hit

These are buildup thresholds, not percentages, so they read the opposite way to absorption — a lower number procs sooner. They are comparable between enemies but not against any other figure on the site. The proc itself is a damage event that scales off your own attributes, which is why two players see different numbers from the same status.

Wither sits outside that comparison. It applies on the hit rather than building toward a threshold, so its figure is not measuring the same thing as the other six and is left out of "procs soonest" — otherwise it would win on most enemies in the game and the tag would stop telling you anything.

Similar enemies

In the same regions

Other Rhogar enemies

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