Lords of the Fallen

Holy Bulwark

Enemy in Lords of the Fallen, with its weaknesses and drops read from the game files.
Enemy 669 HP Attestant Manse of the Hallowed Brothers +4 Weak to Pierce · Fire 11 drops Datamined
Holy Bulwark, enemy in Lords of the Fallen

Lore

Holy Bulwark set

Proving oneself worthy of the rank of Holy Bulwark demands tremendous physical strength and endurance, and those who succeed take great pride in not only staunchly defending their order and its beliefs but also ruthlessly crushing heresy wherever it may be found.

The game reveals this in play at high Radiance.

Quoted from the item as the game writes it. Datamined

Damage absorption

Damage typeAbsorbsDefence
Physical 38.3% 375 Toughest
Fire 24.9% 200
Holy 33.6% 305
Wither 29.3% 250
Magic 20.7% 158 Weakest

Magic is spell damage. No weapon deals it — every spell does, whichever school it belongs to — so that row is how well casting works against this enemy, and the other four are what your weapon does.

Lowest absorption is where your damage goes furthest — magic here. The Defence column is the game's own stored value, on the same scale as an armour piece's absorption. The percentage is derived from it as K/(K+defence) with K = 604, a constant solved from three mitigations measured in game rather than read out of a table — so treat it as accurate to a few tenths, not exact.

How to hurt it

If you swing
Pierce · Fire 24.9% absorbed
If you cast
Magic 20.7% absorbed
Resists
Slash · Physical 38.3% absorbed

Both lines matter whichever way you play. The game gives you two hands for melee and a third slot for casting or a throwable, so most fights use both — and a cast has a wind-up that a crowd at close range will not wait through. Take the number for whatever is in your hand at the time.

Two different things in the swing lane, read together. Slash, blunt and pierce are tags — every weapon deals one of them, and they are not in the table above. The named school is from that table, and it is the lowest of the four a weapon can actually deal: magic is left out of it because no weapon deals magic.

What does not work

No mechanic is ruled out — it can be staggered, backstabbed and Soulflayed.

Least effective: physical 38.3% absorbed · slash

Not a wall — it can be killed with any of these. At 38.3% absorbed you are giving up 18 percentage points against magic, which is the difference between a fight and a long fight.

Drops

ItemChance
Scaeve Guaranteed
Holy Bulwark Helm 15.0%
Holy Bulwark Armour 15.0%
Holy Bulwark Gauntlets 15.0%
Holy Bulwark Trousers 15.0%
Large Deralium Shards 15.0%
Smite Salts 7.0%
Minor Holy Salts 7.0%
Briostone Pair 7.0%
Bleed Resistance Balm 7.0%
Holy Bulwark Mace 4.3%

Entries without a link are consumables, upgrade materials or vigor — things the site does not have pages for yet.

Where you find Holy Bulwark

Placed across 5 regions, most heavily in Manse of the Hallowed Brothers:

  • Manse of the Hallowed Brothers
  • Forsaken Fen
  • Fief of the Chill Curse
  • Path of Devotion
  • Sunless Skein

In order of how much of each region they cover. Datamined

Status resistance

StatusResistance
Bleed 520
Poison 460
Frostbite 460
Smite 650
Burn 400 Procs soonest
Ignite 500
Wither 200 Applies on hit

These are buildup thresholds, not percentages, so they read the opposite way to absorption — a lower number procs sooner. They are comparable between enemies but not against any other figure on the site. The proc itself is a damage event that scales off your own attributes, which is why two players see different numbers from the same status.

Wither sits outside that comparison. It applies on the hit rather than building toward a threshold, so its figure is not measuring the same thing as the other six and is left out of "procs soonest" — otherwise it would win on most enemies in the game and the tag would stop telling you anything.

Similar enemies

In the same regions

Other Attestant enemies

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