Lore
The duties of the Crimson Rectors include presiding over various religious services and governing those of lower rank, the rectors keeping a stern watch over their comrades so that any who shirk or stray are properly reprimanded.
The game reveals this in play at high Radiance.
Quoted from the item as the game writes it. Datamined
Stigma visions
Stigma — Whip
CrimsonRectorNow, pilgrim, deliver the punishment which was decreed.
PilgrimARector, forgive me, this... is this not overly severe for the offence in question?
To my ears my fellow pilgrim's words were innocuous.
CrimsonRectorAre you refusing a Hallowed Sentinel's command?
Because you will find the punishment for such is far more severe than mere flogging...
PilgrimANo, rector. I apologise.
(grunting while whipping)
Stigma — Arrival
PilgrimBOh Hallowed Sentinels, most blessed representatives of the holy Judge Cleric,
my soul soars to see -
CrimsonRectorHold your tongue, pilgrim. And on your feet. You are on sacred ground,
and we are yet to see whether you are deserving of that honour.
PilgrimBI assure you, I have dedicated my life to the teachings of Judge Cleric, my
faith in her and her divine works is boundless.
CrimsonRectorPray it is, for Our Immaculate Lady's light will lay bare the truth.
And in Radiance, there is judgement.
Lords of the Fallen ships no bestiary, so there is no entry to quote. What it has instead is the stigma visions — authored scenes you find in the world — and this is one of them, reproduced as the game writes it. Datamined
Damage absorption
| Damage type | Absorbs | Defence | |
|---|---|---|---|
| Physical | 38.3% | 375 | Toughest |
| Fire | 24.9% | 200 | |
| Holy | 38.3% | 375 | Toughest |
| Wither | 29.3% | 250 | |
| Magic | 13% | 90 | Weakest |
Magic is spell damage. No weapon deals it — every spell does, whichever school it belongs to — so that row is how well casting works against this enemy, and the other four are what your weapon does.
Lowest absorption is where your damage goes furthest — magic here. The Defence column is the game's own stored value, on the same scale as an armour piece's absorption. The percentage is derived from it as K/(K+defence) with K = 604, a constant solved from three mitigations measured in game rather than read out of a table — so treat it as accurate to a few tenths, not exact.
How to hurt it
- If you swing
- Pierce · Fire 24.9% absorbed
- If you cast
- Magic 13% absorbed
- Resists
- Slash · Physical and holy 38.3% absorbed
Both lines matter whichever way you play. The game gives you two hands for melee and a third slot for casting or a throwable, so most fights use both — and a cast has a wind-up that a crowd at close range will not wait through. Take the number for whatever is in your hand at the time.
Two different things in the swing lane, read together. Slash, blunt and pierce are tags — every weapon deals one of them, and they are not in the table above. The named school is from that table, and it is the lowest of the four a weapon can actually deal: magic is left out of it because no weapon deals magic.
What does not work
No mechanic is ruled out — it can be staggered, backstabbed and Soulflayed.
Least effective: physical and holy 38.3% absorbed · slash
Not a wall — it can be killed with any of these. At 38.3% absorbed you are giving up 25 percentage points against magic, which is the difference between a fight and a long fight.
Drops
| Item | Chance |
|---|---|
| Vixys | Guaranteed |
| Ring of Brilliant Protection | Guaranteed |
| Vestige Seed | Guaranteed |
| Crimson Rector Helm | 10.0% |
| Crimson Rector Gauntlets | 10.0% |
| Crimson Rector Armour | 10.0% |
| Crimson Rector Leggings | 10.0% |
| Thorned Crimson Rector Sword | 4.3% |
| Hallowed Knight Sword | 4.3% |
| Regular Deralium Nuggets | 4.0% |
| Smite Salts | 4.0% |
| Minor Holy Salts | 4.0% |
| Briostone Pair | 4.0% |
| Bleed Resistance Balm | 4.0% |
Entries without a link are consumables, upgrade materials or vigor — things the site does not have pages for yet.
Where you find Crimson Rector
Placed across 5 regions, most heavily in Pilgrim's Perch:
- Pilgrim's Perch
- Manse of the Hallowed Brothers
- Path of Devotion
- Skyrest Bridge
- Upper Calrath
In order of how much of each region they cover. Datamined
Status resistance
| Status | Resistance | |
|---|---|---|
| Bleed | 580 | |
| Poison | 460 | |
| Frostbite | 460 | |
| Smite | 730 | |
| Burn | 400 | Procs soonest |
| Ignite | 500 | |
| Wither | 200 | Applies on hit |
These are buildup thresholds, not percentages, so they read the opposite way to absorption — a lower number procs sooner. They are comparable between enemies but not against any other figure on the site. The proc itself is a damage event that scales off your own attributes, which is why two players see different numbers from the same status.
Wither sits outside that comparison. It applies on the hit rather than building toward a threshold, so its figure is not measuring the same thing as the other six and is left out of "procs soonest" — otherwise it would win on most enemies in the game and the tag would stop telling you anything.
Similar enemies
In the same regions
Other Attestant enemies
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