Lords of the Fallen

Adyr, the Bereft Exile

Boss in Lords of the Fallen, with its weaknesses and drops read from the game files.
Boss 3,796 HP Bramis Castle Weak to Physical and holy 2 drops Datamined
Adyr, the Bereft Exile, boss in Lords of the Fallen

Lore

Remembrance of Adyr, the Bereft Exile

A small crimson flame.

Hidden lore — revealed in game at high Inferno

Ultimately, even more so than his desire for vengeance upon those who had wronged him, Adyr wanted one simple thing: to go home.

Quoted from the item as the game writes it. Datamined

Damage absorption

Damage typeAbsorbsDefence
Physical 24.9% 200
Fire 53.5% 695 Toughest
Holy 24.9% 200
Wither 33.6% 305
Magic 13% 90 Weakest

Magic is spell damage. No weapon deals it — every spell does, whichever school it belongs to — so that row is how well casting works against this enemy, and the other four are what your weapon does.

Lowest absorption is where your damage goes furthest — magic here. The Defence column is the game's own stored value, on the same scale as an armour piece's absorption. The percentage is derived from it as K/(K+defence) with K = 604, a constant solved from three mitigations measured in game rather than read out of a table — so treat it as accurate to a few tenths, not exact.

The rest of this fight

One fight in two phases. The Eidolon of Adyr is a separate boss fought in the same arena immediately beforehand — a different fight against a different creature, kept on its own page.

  • Adyr, the Bereft Exile, boss in Lords of the Fallen First phase
  • Adyr, the Bereft Exile, part of the Adyr, the Bereft Exile fight in Lords of the Fallen Second phase

Second phase

3,796 HP
Damage typeAbsorbs
Physical24.9%
Fire53.5%
Holy24.9%
Wither33.6%
Magic13%

Immune to: backstab, frontstab, grabs, perfect-dodge slow.

How to hurt it

If you swing
Physical and holy 24.9% absorbed
If you cast
Magic 13% absorbed
Resists
Fire 53.5% absorbed

Both lines matter whichever way you play. The game gives you two hands for melee and a third slot for casting or a throwable, so most fights use both — and a cast has a wind-up that a crowd at close range will not wait through. Take the number for whatever is in your hand at the time.

Two different things in the swing lane, read together. Slash, blunt and pierce are tags — every weapon deals one of them, and they are not in the table above. The named school is from that table, and it is the lowest of the four a weapon can actually deal: magic is left out of it because no weapon deals magic.

No physical weakness or resistance is tagged on this one either — it takes slash, blunt and pierce the same way, so the school above is the whole answer.

What does not work

No mechanic is ruled out — it can be staggered, backstabbed and Soulflayed.

Least effective: fire 53.5% absorbed

Not a wall — it can be killed with any of these. At 53.5% absorbed you are giving up 41 percentage points against magic, which is the difference between a fight and a long fight.

Drops

ItemChance
Vestige Seed Guaranteed
Umbral Scouring Guaranteed

Entries without a link are consumables, upgrade materials or vigor — things the site does not have pages for yet.

Where you find Adyr, the Bereft Exile

Placed in Bramis Castle, and nowhere else in the game.

In order of how much of each region they cover. Datamined

The Eidolon of Adyr is fought in this same arena, immediately before this fight begins. It is a separate boss with its own health bar rather than a phase of this one. Eidolon of Adyr →

Status resistance

StatusResistance
Bleed 700
Poison 850
Frostbite 850
Smite 825
Burn 0 Procs soonest
Ignite 0 Procs soonest
Wither 200 Applies on hit

These are buildup thresholds, not percentages, so they read the opposite way to absorption — a lower number procs sooner. They are comparable between enemies but not against any other figure on the site. The proc itself is a damage event that scales off your own attributes, which is why two players see different numbers from the same status.

Wither sits outside that comparison. It applies on the hit rather than building toward a threshold, so its figure is not measuring the same thing as the other six and is left out of "procs soonest" — otherwise it would win on most enemies in the game and the tag would stop telling you anything.

Similar enemies

Also in Bramis Castle

Same faction

Its loot row carries no faction code at all, which is true of most bosses and of anything the game never sorted into one. Nothing is inferred from a missing one.

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