A hatchet wrapped in bloodstained cloth, inflicts physical damage.
Perhaps one of the darkest episodes in the history of the Blackfeather Rangers occurred when they were forced to hunt one of their own following his descent into deranged rituals and gruesome murders.
Damage multipliers
- Physical
- ×1.00
- Poise
- ×0.00
- Stamina
- ×0.10
- Stagger
- ×0.30
Multipliers of what?
Of the carrier. A ×2.00 fire multiplier means twice the throwing hand's fire attack rating — so the same throwable produces a different number on every carrier, and on every upgrade level.
The combined figure is not published yet: the multipliers are extracted, but the arithmetic joining them has not been checked against the game.
Measured in game
Stat screen read 115 + 84 physical, and it hit an Avowed for 150 — the total against their 0.75 physical resistance. One of the two readings that solved the shared throwable base.
Requirements & cost
- Strength
- 8
- Agility
- 8
- Stamina
- 80
- Ammo used per shot
- 2
Its own scaling
- Strength
- 57.70
- Agility
- 57.70
Throwables scale from your stats directly, because the throwing hand contributes none.
Where to find it
You start with this if you pick the Udirangr Warwolf class — it is part of that class's starting ammunition or spells. It can be found in the world as well:
Acquisition
- How
- Found in the world
- Region
- Pilgrim’s Perch
- Confidence
- Modelled
Value
- Sells for
- 150 vigor
- Purchasable
- No vendor stocks it
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