Lords of the Fallen

Tancred, Master of Castigations

Boss in Lords of the Fallen, with its weaknesses and drops read from the game files.
Boss 8,800 HP Tower of Penance Weak to Fire 3 drops Datamined
Tancred, Master of Castigations, boss in Lords of the Fallen

Lore

Remembrance of Tancred, Master of Castigations and Reinhold the Immured

A severed tongue.

Hidden lore — revealed in game at high Radiance

As the Rhogar corruption which Tancred so desperately feared took root within the body he shared with Reinhold, so too did greed blossom, a greed not for wealth but for what he was gradually and dreadfully losing to his vengeful brother: control.

Tancred's set

As the Rhogar corruption which Tancred so desperately feared took root within the body he shared with Reinhold, so too did greed blossom, a greed not for wealth but for what he was gradually and dreadfully losing to his vengeful brother: control.

The game reveals this in play at high Radiance.

Tancred's set

Across the days of torture which eventually ended his life, the blacksmith who had added the face to the rear of Tancred's helm insisted he did so on the knight's orders. Having no memory of such, Tancred declared the claim false, even if he knew the order had been given in his voice. Still, he never had the face removed.

The game reveals this in play at high Radiance.

Quoted from the item as the game writes it. Datamined

Stigma visions

Stigma — Tormented

ReinholdYou see it in their eyes, don't you.

TancredBe quiet.

ReinholdYou can strut around in your grand armour with your imperious voice and your oh-so-unshakeable faith,

and you can maim and murder anyone our little black heart desires -

TancredI said be quiet!

Reinhold- but you're only embarrassing yourself like some talentless child mummer.

They don't respect you, or fear you, no matter what you do to them.

They all see clearly through your pathetic facade,

to the powerless, hypocritical coward you truly are.

TancredEnough!

ReinholdSshh, sweet brother. You should get some rest...

(chuckles)

Stigma — Speech

TancredLook you men at the wickedness which can take root within the walls

of our own house if we falter in our vigilance, our rigorousness,

for even the briefest moment!

See how malevolence and greed and weakness can twist the souls

of those who once swore a solemn oath and turn them away from the light

of Our Eternal Lady, where they skulk and plot in shadow,

waiting until they can enact their most foul betrayals!

But above all else, heed what will be the fate of all traitors

who submit to sin!

Stigma — Prison

CatrinByron.

Byron.

ByronMm?

CatrinYou passed out for a moment.

ByronOh. Sorry. That bastard Tancred got a bit carried away during our last chat.

But it's for what he's done to you that I'm gonna kill him.

CatrinForget about that.

Do you regret it?

ByronRegret what?

CatrinUs.

ByronNot for a single second. I wouldn't change a thing.

CatrinNot even the capture and torture?

Byron(pained chuckling)

Aye, alright, maybe that.

Catrin(pained chuckling)

Lords of the Fallen ships no bestiary, so there is no entry to quote. What it has instead is the stigma visions — authored scenes you find in the world — and this is one of them, reproduced as the game writes it. Datamined

Damage absorption

Damage typeAbsorbsDefence
Physical 38.3% 375
Fire 24.9% 200
Holy 53.5% 695 Toughest
Wither 33.6% 305
Magic 13% 90 Weakest

Magic is spell damage. No weapon deals it — every spell does, whichever school it belongs to — so that row is how well casting works against this enemy, and the other four are what your weapon does.

Lowest absorption is where your damage goes furthest — magic here. The Defence column is the game's own stored value, on the same scale as an armour piece's absorption. The percentage is derived from it as K/(K+defence) with K = 604, a constant solved from three mitigations measured in game rather than read out of a table — so treat it as accurate to a few tenths, not exact.

The rest of this fight

Two phases of one fight. The stigma scene names both Tancred and Reinhold, which is why it was attached to neither page before they were merged.

  • Tancred, Master of Castigations, boss in Lords of the Fallen Tancred
  • Reinhold the Immured, part of the Tancred, Master of Castigations fight in Lords of the Fallen Reinhold the Immured · second phase

Reinhold the Immured · second phase

18,000 HP
Damage typeAbsorbs
Physical24.9%
Fire48.1%
Holy29.3%
Wither33.6%
Magic29.3%

How to hurt it

If you swing
Fire 24.9% absorbed
If you cast
Magic 13% absorbed
Resists
Holy 53.5% absorbed

Both lines matter whichever way you play. The game gives you two hands for melee and a third slot for casting or a throwable, so most fights use both — and a cast has a wind-up that a crowd at close range will not wait through. Take the number for whatever is in your hand at the time.

Two different things in the swing lane, read together. Slash, blunt and pierce are tags — every weapon deals one of them, and they are not in the table above. The named school is from that table, and it is the lowest of the four a weapon can actually deal: magic is left out of it because no weapon deals magic.

No physical weakness or resistance is tagged on this one either — it takes slash, blunt and pierce the same way, so the school above is the whole answer.

What does not work

No mechanic is ruled out — it can be staggered, backstabbed and Soulflayed.

Least effective: holy 53.5% absorbed

Not a wall — it can be killed with any of these. At 53.5% absorbed you are giving up 41 percentage points against magic, which is the difference between a fight and a long fight.

Drops

ItemChance
Vestige Seed Guaranteed
Tancred's Key Guaranteed
Umbral Scouring Guaranteed

Entries without a link are consumables, upgrade materials or vigor — things the site does not have pages for yet.

Where you find Tancred, Master of Castigations

Placed in Tower of Penance, and nowhere else in the game.

In order of how much of each region they cover. Datamined

Status resistance

StatusResistance
Bleed 1200
Poison 850
Frostbite 850
Smite 1450
Burn 700 Procs soonest
Ignite 825
Wither 200 Applies on hit

These are buildup thresholds, not percentages, so they read the opposite way to absorption — a lower number procs sooner. They are comparable between enemies but not against any other figure on the site. The proc itself is a damage event that scales off your own attributes, which is why two players see different numbers from the same status.

Wither sits outside that comparison. It applies on the hit rather than building toward a threshold, so its figure is not measuring the same thing as the other six and is left out of "procs soonest" — otherwise it would win on most enemies in the game and the tag would stop telling you anything.

Similar enemies

Also in Tower of Penance

Same faction

Its loot row carries no faction code at all, which is true of most bosses and of anything the game never sorted into one. Nothing is inferred from a missing one.

Spotted something wrong here? Tell us and we will fix it.